Notifications
Renderer
Can just use the HTML5 API in the renderer process
function Notify() {
function notify() {
const myNotification = new window.Notification("HI", { body: "THERE" });
}
return <button onClick={notify}>Notify</button>;
}
Main
function callUpdateNotification() {
const iconAddress = `file://${__dirname}/assets/logo.png`;
const notifOptions = {
title: "Slingshow",
subtitle: "NOW",
body: "Time to update your team (⌘K)",
icon: iconAddress
};
const notif = new Notification(notifOptions);
notif.show();
notif.addListener("click", e => {
console.log("I hear the shit out of you");
});
}
Notification Options:
title` String - A title for the notification, which will be shown at the top of the notification window when it is shown.
subtitle
String (optional) macOS - A subtitle for the notification, which will be displayed below the title.body
String - The body text of the notification, which will be displayed below the title or subtitle.silent
Boolean (optional) - Whether or not to emit an OS notification noise when showing the notification.icon
(String | NativeImage) (optional) - An icon to use in the notification.hasReply
Boolean (optional) macOS - Whether or not to add an inline reply option to the notification.replyPlaceholder
String (optional) macOS - The placeholder to write in the inline reply input field.sound
String (optional) macOS - The name of the sound file to play when the notification is shown.actions
NotificationAction[] (optional) macOS - Actions to add to the notification. Please read the available actions and limitations in theNotificationAction
documentation.closeButtonText
String (optional) macOS - A custom title for the close button of an alert. An empty string will cause the default localized text to be used.
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